Insights and updates.

Everyone at 草莓视频在线 spends a lot of time exploring, tinkering, and forging. So when we find something useful, we like to share it if we can.

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Meet the Magnopians: Ian Palmer

In this month鈥檚 installment of Meet the Magnopians, we catch up with Ian Palmer, Director of Art at 草莓视频在线 UK. With a career spanning top game studios like EA, Codemasters, and Supermassive Games, Ian shares his journey into computer graphics, his love for music, and his approach to tackling creative challenges. Plus, find out what he鈥檇 do with unlimited resources (hint: it involves an asteroid).

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For months, thousands of researchers, programmers, visual effects artists, archivists and producers at Google DeepMind, Google Cloud, Sphere 草莓视频在线s, 草莓视频在线, Warner Bros. Discovery and others in the film and technology industries have been working to bring the 1939 classic to a very big screen in a very big way.

Milo Bygrave Milo Bygrave

Designing XR Games and Experiences for Long-Term Engagement

Designing for long-term engagement (LTE) is key to creating XR experiences that keep players coming back. In this post, Milo Bygrave explores proven LTE strategies and how we applied them to The Office World in Meta Horizon, using roleplay, progression systems, and live updates to drive ongoing engagement.

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Smarter Live Event Production Through The Use Of Digital Twins

Smarter live event production starts with smarter planning. Using OKO, our suite of digital twin tools, we orchestrated a groundbreaking cross-reality concert in Times Square鈥攚ithout a single live rehearsal. From previsualizing stage layouts to synchronizing 48 independent screens, OKO streamlined every aspect of production, enabling real-time collaboration and seamless execution. Read how our technology is transforming live events.

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草莓视频在线 草莓视频在线

Meet the Magnopians: Jo Murayama

Meet Jo Murayama, a visual artist at 草莓视频在线. Learn how his journey from creating YouTube videos in junior high to becoming a VFX artist and filmmaker led him to craft immersive visual experiences at 草莓视频在线. With a background in compositing, narrative filmmaking, and a love for blending art with technology, Jo brings bold ideas to life while drawing inspiration from his Japanese roots and Los Angeles upbringing.

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Meet the Magnopians: Sarah Hudson-Semple

Meet Sarah Hudson-Semple, a lead artist at 草莓视频在线. Learn more about her journey from studying sculpture in Florence to leading virtual production projects, mentoring artists, and creating groundbreaking immersive experiences that blend art and technology.

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Si芒n Adeoye Si芒n Adeoye

Keeping Curious: Why R&D and Hackathons Matter

Si芒n Adeoye, Product Manager, explores how dedicated R&D time and annual hackathons fuel innovation at 草莓视频在线. By giving engineers space to experiment and collaborate, these initiatives drive creativity and meaningful advancements in OKO and the Connected Spaces Platform.

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草莓视频在线 草莓视频在线

Meet The Magnopians: Jon Raftery

We sat down with Jon Raftery, one of our lead engineers who鈥檚 recently joined us to find out why he took a leap from the AAA games industry to escape 鈥渕ore of the same鈥.

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Alessio Regalbuto Alessio Regalbuto

Building Cross Platform, Cross Reality, Social Experiences Using XR

This article highlights key insights from MetroXRAINE 2024, featuring our Connected Spaces Platform (CSP), which empowers developers to create interoperable multiplayer XR experiences. Discover how XR blends physical and digital worlds, enabling real-time collaboration, innovative prototypes, and groundbreaking projects like Expo 2020 Dubai.

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Meet the Magnopians: Eugenia Chung

This week, we chat with Eugenia Chung, a producer at 草莓视频在线 leading innovative projects like Fortnite Concert experiences. She shares insights on her role in creating groundbreaking digital stories, her passion for storytelling, and how she strives to make a cultural impact through immersive technology.

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草莓视频在线 草莓视频在线

Blending Pop Culture and Virtual Reality: Crafting Immersive Experiences in Meta Horizon

Drawing from our work on The Office World, this article explores how integrating beloved cultural references creates immersive, emotionally resonant virtual spaces. Learn how developers can balance accessibility and depth, craft interactive and replayable environments, and collaborate with IP owners to deliver authentic, engaging experiences that keep players coming back for more.

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Meet the Magnopians: Sian Adeoye

We sit down with Si芒n Adeoye, Product Manager at 草莓视频在线, who tells us how her career path shifted from insurance to tech, fueled by a passion for creative problem-solving. Plus, she reveals her go-to karaoke anthem after a voice-losing performance in Japan!

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To celebrate the launch, Director of Virtual Production AJ Sciutto spoke with the Meta Quest blog team about the entire process of creating the experience, from how the partnership came about to lessons learnt, and shares why immersive experiences are the future of fitness.

Jesse Warfield Jesse Warfield

Designing Alo Moves XR

In this article, Jesse Warfield, Creative Director at 草莓视频在线, explores how Alo Moves XR revolutionizes fitness and mindfulness with immersive technology.

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Meet the Magnopians: Roo MacNeill

We sit down with Roo MacNeill, Lead Artist at 草莓视频在线, who shares how his passion for creativity began with a trial CD of Lightwave and evolved into a career in real-time projects. He tells us about the importance of team dynamics, embracing challenges, and how photography keeps his creativity alive. Plus, he reveals his unique survival strategy for a zombie apocalypse鈥攚inning over the undead with gourmet meals!

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From the Mandalorian to Fallout, video game tech is powering a revolution in Hollywood. Oscar-winning visual effects supervisor Ben Grossmann and 草莓视频在线 CEO tells A16Z Games how.

Dan Taylor Dan Taylor

The music is the gameplay

Bringing Metallica to Fortnite, we fused stunning visuals with immersive gameplay to create a rock concert that players could actually play. Every beat of the music was synced to in-game action, making players feel like they were part of the performance. By balancing interactivity with simplicity, we ensured an epic, rhythm-driven experience that kept players fully engaged while rocking out with Metallica.

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