Insights and updates.
Everyone at ²ÝÝ®ÊÓÆµÔÚÏß spends a lot of time exploring, tinkering, and forging. So when we find something useful, we like to share it if we can.
Featured
The rise of 3D Gaussian Splatting: what is it and how is it changing the immersive media industry?
Explore the depth and potential of 3D Gaussian Splatting, and discover how this emerging technology is impacting the immersive media industry
How we render extremely large point clouds
Explore state-of-the-art point cloud rendering techniques and show how we built our custom compute-based render pipeline.
Meet The Magnopians: Ashley Bravo
This month’s Meet The Magnopians features Senior Producer Ashley Bravo, who tells us about the essential skills needed to be a producer, what attracted her to ²ÝÝ®ÊÓÆµÔÚÏß, and the job she’d be doing in an alternate universe.
Designing level blockouts for mixed reality experiences
#Blocktober is a month-long celebration of level design in video games. Designers share early blockouts of their work and deliver a peek into how games evolve from concept to final product. In this article, Senior Designer George Nerkowski approaches the topic through the lens of a Mixed Reality (MR) experience.
Connected Spaces: what are they and how are they shaping the spatial internet?
Connected Spaces merge the physical and digital worlds to create a better human experience. They are the building blocks of the 3D spatial internet. Learn more about what connected spaces are, and how they can be used.
Meet the Magnopians: Pam Peterson
In this instalment of Meet The Magnopians, we sit down with Pam Peterson, Program Manager at ²ÝÝ®ÊÓÆµÔÚÏß. We learn all about Pam’s journey in the industry, her favourite project that she’s worked on so far, and also hear the three qualities she thinks are essential for anyone in her job role.
The future of visual storytelling: exploring virtual production
I sat down with AJ, our Director of Virtual Production to get the latest on the technology. We delved into the fundamentals of virtual production, how newcomers can dive into this evolving field, and the promising future it holds.
We’re now an Unreal Engine Service Partner!
Over the years, ²ÝÝ®ÊÓÆµÔÚÏß has worked hand-in-hand with the Epic team, using their tools and even helping them build more to empower creators and developers. Now, we’re proud to have been named an Unreal Engine Service Partner by Epic Games.
We’ve open sourced our Connected Spaces Platform: anyone can contribute, everyone can benefit.
Today, we’re announcing a big milestone in our journey: we’ve open sourced our Connected Spaces Platform (CSP). Our hope is that other people on a journey similar to us can benefit from the work we’ve done to facilitate interoperability of spaces connected across physical and digital experiences.
Discussing building a safe and accessible spatial internet at London Tech Week
It's no secret that the internet of today has its fair share of issues. Cyberbullying, online harassment, and the spread of misinformation are just a few of the problems. As we start building the future internet, a spatial internet, we have a unique opportunity to get it right.
Apple Vision Pro: a new vision for reality
With its proven ability to reshape entire industries, it’s not a question of if Apple will succeed but when.
Meet The Magnopians: Tony Kwok
In this installment of Meet The Magnopians, meet Principal Realtime Artist Tony Kwok and discover the best project he’s worked on, what he’s been reading, and the advice he’d give to people wanting to get into the industry.
13 ways to tackle anxiety this Mental Health Month
We all feel a little anxious sometimes. Discover how the ²ÝÝ®ÊÓÆµÔÚÏß team tackles feelings of stress and worry.
Solomon Rogers speaks to Jennifer Hicks at Forbes about how ²ÝÝ®ÊÓÆµÔÚÏß is using new technology to improve filmmaking.
Unlocking structured chatbot responses
How do we leverage artificial intelligence in the language of our own applications? Can we channel this liquid intelligence in a structured way? Join us on our journey to answer just that.
Meet The Magnopians: Ceri Llewellyn
We have a chat with Ceri Llewellyn, Director of Production (UK) at ²ÝÝ®ÊÓÆµÔÚÏß to discover his career journey, the podcast he’s currently listening to, and the biggest lesson he’s learned during his career.
Optimizing your Microservices build by utilizing Docker build cache
How utilizing the Docker build cache can streamline your microservices build process and enhance your overall development speed.
Blurring the lines between the physical and digital: an A-Z of those shaping the future of fashion
The fashion industry has changed more in the last 24 months than it has in the last 24 years. The rise of NFTs, 3D worlds, and digital fashion is revolutionizing the way we think about style and self-expression.
Unreal Engine steals the show at GDC 2023 with MetaHuman Animator
Epic Games’ State of Unreal 2023 keynote at GDC quite literally changed the game. The announcement of Unreal Editor for Fortnite (UEFN), Unreal Engine 5.2 enhancements, and MetaHuman Animator as well as a host of other ecosystem tools, showed the industry the future.
From improv to innovation: Daisy Leak's journey to Director of Production at ²ÝÝ®ÊÓÆµÔÚÏß
To mark International Women’s Day, we caught up with Daisy Leak to hear about her journey to Director of Production at ²ÝÝ®ÊÓÆµÔÚÏß, her thoughts on women in tech, and how we can all work together to build the 3D web of the future.